Module:Infobox: Difference between revisions
Set first column width to 32px (via update-page on MediaWiki MCP Server) |
Add monster function with XP and Respawn stats (via update-page on MediaWiki MCP Server) |
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| Line 3: | Line 3: | ||
-- Stat definitions: key -> { text, icon, isBonus } | -- Stat definitions: key -> { text, icon, isBonus } | ||
local stats = { | local stats = { | ||
-- Shared stats | |||
hp = { text = 'HP', icon = 'Health.png', isBonus = true }, | |||
mp = { text = 'MP', icon = 'Mana.png', isBonus = true }, | |||
arm = { text = 'Armor', icon = 'Armor.png', isBonus = true }, | |||
def = { text = 'Defense', icon = 'Defense.png', isBonus = true }, | |||
ms = { text = 'Move Speed', icon = 'Move_Speed.png', isBonus = true }, | |||
as = { text = 'Attack Speed', icon = 'Attack_Speed.png', isBonus = true }, | |||
-- Item-only stats | |||
wgt = { text = 'Weight', icon = 'Weight.png' }, | wgt = { text = 'Weight', icon = 'Weight.png' }, | ||
rng = { text = 'Range', icon = 'Range.png' }, | rng = { text = 'Range', icon = 'Range.png' }, | ||
dmg = { text = 'Damage', icon = 'Damage.png' }, | dmg = { text = 'Damage', icon = 'Damage.png' }, | ||
eq = { text = 'Equip Size', icon = 'Weight.png' }, | eq = { text = 'Equip Size', icon = 'Weight.png' }, | ||
ab = { text = 'Ability', icon = 'Ability.png', isBonus = true }, | ab = { text = 'Ability', icon = 'Ability.png', isBonus = true }, | ||
mag = { text = 'Magic', icon = 'Magic.png', isBonus = true }, | mag = { text = 'Magic', icon = 'Magic.png', isBonus = true }, | ||
hpregen = { text = 'HP Regen', icon = 'Health_Regen.png', isBonus = true }, | hpregen = { text = 'HP Regen', icon = 'Health_Regen.png', isBonus = true }, | ||
mpregen = { text = 'MP Regen', icon = 'Mana_Regen.png', isBonus = true }, | mpregen = { text = 'MP Regen', icon = 'Mana_Regen.png', isBonus = true }, | ||
-- Monster-only stats | |||
xp = { text = 'Experience', icon = 'Experience.png' }, | |||
respawn = { text = 'Respawn Time', icon = 'Respawn_Time.png' }, | |||
} | } | ||
| Line 174: | Line 181: | ||
return box:finish() .. categories | return box:finish() .. categories | ||
end | |||
function p.monster(frame) | |||
local args = frame:getParent().args | |||
local box = p.new(frame) | |||
:addClass('monster-infobox') | |||
local sprite = args.sprite or args.name | |||
local previewContent = frame:expandTemplate{ | |||
title = 'MonsterPreview', | |||
args = { sprite, '128', mode = args.mode or 'auto', file = args.file or '' } | |||
} | |||
box:addHeader(args.name or 'Unknown') | |||
:addImage(previewContent) | |||
:addStat('hp', args.hp) | |||
:addStat('xp', args.xp) | |||
:addStat('arm', args.arm) | |||
:addStat('def', args.def) | |||
:addStat('as', args.as) | |||
:addStat('ms', args.ms) | |||
:addStat('respawn', args.respawn) | |||
return box:finish() .. '[[Category:Monsters]]' | |||
end | end | ||
return p | return p | ||
Revision as of 08:51, 22 January 2026
Documentation for this module may be created at Module:Infobox/doc
local p = {}
-- Stat definitions: key -> { text, icon, isBonus }
local stats = {
-- Shared stats
hp = { text = 'HP', icon = 'Health.png', isBonus = true },
mp = { text = 'MP', icon = 'Mana.png', isBonus = true },
arm = { text = 'Armor', icon = 'Armor.png', isBonus = true },
def = { text = 'Defense', icon = 'Defense.png', isBonus = true },
ms = { text = 'Move Speed', icon = 'Move_Speed.png', isBonus = true },
as = { text = 'Attack Speed', icon = 'Attack_Speed.png', isBonus = true },
-- Item-only stats
wgt = { text = 'Weight', icon = 'Weight.png' },
rng = { text = 'Range', icon = 'Range.png' },
dmg = { text = 'Damage', icon = 'Damage.png' },
eq = { text = 'Equip Size', icon = 'Weight.png' },
ab = { text = 'Ability', icon = 'Ability.png', isBonus = true },
mag = { text = 'Magic', icon = 'Magic.png', isBonus = true },
hpregen = { text = 'HP Regen', icon = 'Health_Regen.png', isBonus = true },
mpregen = { text = 'MP Regen', icon = 'Mana_Regen.png', isBonus = true },
-- Monster-only stats
xp = { text = 'Experience', icon = 'Experience.png' },
respawn = { text = 'Respawn Time', icon = 'Respawn_Time.png' },
}
-- Other icons
local icons = {
type = { icon = 'Question_Mark.png', text = 'Type' },
}
local function formatBonus(value)
if not value or value == '' then
return nil
end
local num = tonumber(value)
if num and num > 0 then
return '+' .. value
end
return value
end
local function makeIcon(frame, icon, tooltip)
local img = frame:preprocess('{{#spritescale:' .. icon .. '|stat}}')
return '<span title="' .. mw.text.encode(tooltip) .. '">' .. img .. '</span>'
end
function p.new(frame)
local builder = {
root = mw.html.create('table'),
frame = frame
}
builder.root
:addClass('wikitable')
:addClass('infobox')
:css('float', 'right')
:css('clear', 'right')
:css('margin', '0 0 1em 1em')
:css('width', '250px')
setmetatable(builder, { __index = p })
return builder
end
function p:addClass(class)
self.root:addClass(class)
return self
end
function p:addHeader(text)
self.root:tag('tr')
:tag('th')
:attr('colspan', 2)
:css('text-align', 'center')
:wikitext(text)
return self
end
function p:addImage(content)
self.root:tag('tr')
:tag('td')
:attr('colspan', 2)
:css('text-align', 'center')
:wikitext(content)
return self
end
function p:addRow(label, value, iconKey)
if not value or value == '' then
return self
end
local row = self.root:tag('tr')
local th = row:tag('th')
:css('text-align', 'right')
:css('width', '32px')
local iconData = icons[iconKey]
if iconData then
th:wikitext(makeIcon(self.frame, iconData.icon, label))
else
th:wikitext(label)
end
row:tag('td')
:css('text-align', 'left')
:wikitext(value)
return self
end
function p:addStat(key, value)
if not value or value == '' then
return self
end
local stat = stats[key]
if not stat then
return self
end
local displayValue = stat.isBonus and formatBonus(value) or value
local row = self.root:tag('tr')
local th = row:tag('th')
:css('text-align', 'right')
:css('width', '32px')
if stat.icon then
th:wikitext(makeIcon(self.frame, stat.icon, stat.text))
else
th:wikitext(stat.text)
end
row:tag('td')
:css('text-align', 'left')
:wikitext(displayValue)
return self
end
function p:finish()
return tostring(self.root)
end
function p.item(frame)
local args = frame:getParent().args
local box = p.new(frame)
:addClass('item-infobox')
local sprite = args.sprite or args.name
local spriteContent = frame:expandTemplate{
title = 'Sprite',
args = { sprite, '64', class = 'pageimage' }
}
box:addHeader(args.name or 'Unknown')
:addImage(spriteContent)
:addRow('Slot', args.slot)
:addRow('Type', args.category and string.format('[[:Category:%s|%s]]', args.category, args.category), 'type')
:addStat('wgt', args.wgt)
:addStat('rng', args.rng)
:addStat('dmg', args.dmg)
:addStat('eq', args.eq)
:addStat('hp', args.hp)
:addStat('mp', args.mp)
:addStat('ab', args.ab)
:addStat('mag', args.mag)
:addStat('arm', args.arm)
:addStat('def', args.def)
:addStat('ms', args.ms)
:addStat('as', args.as)
:addStat('hpregen', args.hpregen)
:addStat('mpregen', args.mpregen)
local categories = ''
if args.category then
categories = categories .. '[[Category:' .. args.category .. ']]'
end
return box:finish() .. categories
end
function p.monster(frame)
local args = frame:getParent().args
local box = p.new(frame)
:addClass('monster-infobox')
local sprite = args.sprite or args.name
local previewContent = frame:expandTemplate{
title = 'MonsterPreview',
args = { sprite, '128', mode = args.mode or 'auto', file = args.file or '' }
}
box:addHeader(args.name or 'Unknown')
:addImage(previewContent)
:addStat('hp', args.hp)
:addStat('xp', args.xp)
:addStat('arm', args.arm)
:addStat('def', args.def)
:addStat('as', args.as)
:addStat('ms', args.ms)
:addStat('respawn', args.respawn)
return box:finish() .. '[[Category:Monsters]]'
end
return p