MediaWiki:Gadget-WebGL2.js
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$(function() {
'use strict';
/**
* Fetch a scene script from the WebGL: namespace
*/
function fetchScene(sceneName) {
return $.ajax({
url: mw.util.wikiScript('api'),
data: {
action: 'query',
titles: 'WebGL:' + sceneName,
prop: 'revisions',
rvprop: 'content',
rvslots: 'main',
format: 'json'
}
}).then(function(response) {
var pages = response.query.pages;
var pageId = Object.keys(pages)[0];
if (pageId === '-1') {
throw new Error('Scene not found: WebGL:' + sceneName);
}
return pages[pageId].revisions[0].slots.main['*'];
});
}
/**
* Create a scene context object with lifecycle methods
*/
function createSceneContext(canvas, gl) {
return {
canvas: canvas,
gl: gl,
init: null,
render: null,
resize: null,
cleanup: null,
_running: false,
_animationId: null
};
}
/**
* Execute a scene script in instance mode
*/
function executeScene(scriptText, context) {
try {
var factory = new Function('scene', scriptText);
factory(context);
} catch (e) {
console.error('WebGL scene execution error:', e);
throw e;
}
}
/**
* Start the render loop for a scene
*/
function startRenderLoop(context) {
if (!context.render) return;
context._running = true;
var startTime = performance.now();
function loop(timestamp) {
if (!context._running) return;
var elapsed = (timestamp - startTime) / 1000;
context.render(elapsed);
context._animationId = requestAnimationFrame(loop);
}
context._animationId = requestAnimationFrame(loop);
}
/**
* Initialize a WebGL mount point
*/
function initMount(mount) {
var $mount = $(mount);
var sceneName = $mount.data('scene');
if (!sceneName) {
console.warn('WebGL mount missing data-scene attribute');
return;
}
var canvas = document.createElement('canvas');
canvas.width = $mount.data('width') || 800;
canvas.height = $mount.data('height') || 600;
canvas.className = 'webgl-canvas';
$mount.append(canvas);
var gl = canvas.getContext('webgl2');
if (!gl) {
$mount.append('<p class="webgl-error">WebGL2 not supported</p>');
return;
}
var context = createSceneContext(canvas, gl);
fetchScene(sceneName)
.then(function(scriptText) {
executeScene(scriptText, context);
if (context.init) {
context.init(canvas, gl);
}
startRenderLoop(context);
// Handle resize
if (context.resize) {
$(window).on('resize.webgl-' + sceneName, function() {
context.resize(canvas.width, canvas.height);
});
}
})
.catch(function(err) {
console.error('Failed to load scene:', sceneName, err);
$mount.append('<p class="webgl-error">Failed to load scene: ' + sceneName + '</p>');
});
// Cleanup when element is removed
$mount.on('remove', function() {
context._running = false;
if (context._animationId) {
cancelAnimationFrame(context._animationId);
}
if (context.cleanup) {
context.cleanup();
}
$(window).off('resize.webgl-' + sceneName);
});
}
// Initialize all mount points
$('.webgl-mount').each(function() {
initMount(this);
});
});