View table: Spells
Table structure:
- name - String
- sprite - String
- type - String
- magic - Integer
- ability - Integer
- cost - String
- hp_cast - String
- cooldown - String
- description - Text
- base_damage - String
- magic_scaling - String
- damage_scaling - String
- attack_speed - String
- effect - Text
This table has 58 rows altogether.
| Page | name | sprite | type | magic | ability | cost | hp cast | cooldown | description | base damage | magic scaling | damage scaling | attack speed | effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Adjure (edit) | Adjure | Adjure | Heal | 9 | 0 | 125 | no | 15 | Heal your character. Will heal 15% of your missing health. | 50 Base Damage | 40% Magic | Heals the target | ||
| Arcane Trick (edit) | Arcane Trick | Arcane_Trick | Hex | 0 | 0 | 0 | no | 2 | +999 Defense for 3s | |||||
| Berserk (edit) | Berserk | Berserk | Blade | 1 | 20 | 40 | yes | 10 | Damages around you in a 3x3 square area. This spell can be cast using health. | 15 Base Damage | 40% Damage | Area: 1 square | ||
| Blink (edit) | Blink | Blink | Holy | 7 | 0 | 90 | no | 10 | Teleports to location dealing damage. | 15 Base Damage | 35% Magic | Teleports the caster | ||
| Blood Burn (edit) | Blood Burn | Blood_Burn | HexBlood | 0 | 0 | 0 | no | 2 | 1 Base Damage | 50% Magic | ||||
| Charge (edit) | Charge | Charge | Blade | 3 | 30 | 250 | no | 20 | Jump towards target location, dealing damage and slowing targets. The cost of this spell is lowered based on your ability. | 25 Base Damage | 60% Damage | -15 Movement Speed for 5s Teleports the caster Area: 1 radius | ||
| Cleanse (edit) | Cleanse | Cleanse | Water | 9 | 0 | 70 | no | 7.5 | Removes all buff effects from your character. | |||||
| Conjure Arrow (edit) | Conjure Arrow | Conjure_Arrow | Conjure | 3 | 3 | 50 | no | 2 | Conjures magic arrows. The cost of this spell is lowered based on your ability. | |||||
| Conjure Death (edit) | Conjure Death | Conjure_Death | Death | 5 | 0 | 300 | yes | 2.5 | Casts a single square area death spell that damages enemies. This spell can be cast using health. | 20 Base Damage | 40% Magic | |||
| Conjure Fire (edit) | Conjure Fire | Conjure_Fire | Fire | 5 | 0 | 25 | no | 2.5 | Casts a single square area fire spell that damages enemies. | 25 Base Damage | 25% Magic | |||
| Conjure Rope (edit) | Conjure Rope | Conjure_Rope | Conjure | 1 | 1 | 50 | no | 2 | Conjures a magic rope. | |||||
| Core Burn (edit) | Core Burn | Core_Burn | HexWater | 0 | 0 | 0 | no | 2 | 1 Base Damage | 50% Magic | ||||
| Crying Arrow (edit) | Crying Arrow | Crying_Arrow | Arrow | 10 | 30 | 100 | no | 20 | Casts multiple arrows towards direction. | 25 Base Damage | 40% Magic | 40% Damage | Projectile pierces through targets | |
| Dark Bind (edit) | Dark Bind | Dark_Bind | Death | 15 | 0 | 500 | yes | 10 | Shoots a projectile that latches unto an enemy, teleporting you towards it and dealing death damage. This spell can be cast using health. | 25 Base Damage | 50% Magic | 5% Damage | Teleports the caster | |
| Dark Burn (edit) | Dark Burn | Dark_Burn | HexDark | 0 | 0 | 0 | no | 2 | 1 Base Damage | 50% Magic | ||||
| Dash (edit) | Dash | Dash | Time | 1 | 0 | 100 | no | 7.5 | Dash towards location. The cost of this spell is lowered based on your ability. | Teleports the caster | ||||
| Energy Bolt (edit) | Energy Bolt | Energy_Bolt | Energy | 7 | 0 | 45 | no | 2.5 | Shoots a projectile that damages on impact. | 20 Base Damage | 40% Magic | |||
| Energy Hull (edit) | Energy Hull | Energy_Hull | Poison | 25 | 0 | 200 | no | 2 | Conjures a large and slow projectile that passes through enemies, damaging them. | 5 Base Damage | 55% Magic | Projectile pierces through targets | ||
| Explosion (edit) | Explosion | Explosion | Physical | 0 | 0 | 0 | no | 2.5 | 15 Base Damage | 35% Magic | 10% Damage | -5 Movement Speed for 3s Area: 1 radius | ||
| Fierce Thrust (edit) | Fierce Thrust | Fierce_Thrust | Blade | 2 | 30 | 75 | no | 20 | Damages all enemies towards direction. | 35 Base Damage | 75% Damage | Projectile pierces through targets | ||
| Find Person (edit) | Find Person | Find_Person | Conjure | 1 | 0 | 20 | no | 2 | Finds a person using a name. | |||||
| Fire Gale (edit) | Fire Gale | Fire_Gale | Fire | 15 | 0 | 80 | no | 10 | Conjure fire waves that damages enemies. | 30 Base Damage | 35% Magic | Projectile pierces through targets | ||
| Fireball (edit) | Fireball | Fireball | Fire | 30 | 0 | 200 | no | 20 | Shoots a projectile that on impact creates a fire spell in an area of 3x3 that damages enemies. | 40 Base Damage | 60% Magic | Area: 3 radius | ||
| Gaff Hack (edit) | Gaff Hack | Gaff_Hack | Hex | 0 | 0 | 0 | no | 10 | Increases your Attack Speed by 7 for 4 seconds. | +10 Attack Speed for 4s | ||||
| Ground Stand (edit) | Ground Stand | Ground_Stand | Mystic | 5 | 0 | 75 | no | 7.5 | Makes your current tile impenetrable to monsters for 15 seconds. | |||||
| Haste (edit) | Haste | Haste | Time | 2 | 5 | 125 | no | 7.5 | Increases your speed by 4 for 10 seconds and removes slow. The cost of this spell is lowered based on your ability. | +4 Movement Speed for 10s | ||||
| Heal (edit) | Heal | Heal | Heal | 2 | 0 | 25 | no | 2 | Heals your character. Will heal 5% of your missing health. | 25 Base Damage | Heals the target | |||
| Holy (edit) | Holy | Holy | Holy | 10 | 0 | 75 | no | 10 | Casts a single square area spell that damages enemies and heals players. | 20 Base Damage | 35% Magic | Heals the target | ||
| Holy Burn (edit) | Holy Burn | Holy_Burn | HexHoly | 0 | 0 | 0 | no | 2 | 1 Base Damage | 50% Magic | ||||
| Ice Berserk (edit) | Ice Berserk | Ice_Berserk | Physical | 15 | 0 | 75 | no | 10 | Damages and slows around you in a 3x3 square area. | 35 Base Damage | 40% Magic | -15 Movement Speed for 5s Area: 1 square | ||
| Lava Gale (edit) | Lava Gale | Lava_Gale | Fire | 15 | 0 | 0 | no | 10 | Conjures a large wave that damages enemies and knocks them back if they're not too big. | 15 Base Damage | 65% Magic | Pushes targets away Projectile pierces through targets | ||
| Light (edit) | Light | Light | Light | 1 | 0 | 20 | no | 2 | Conjures a light that attaches to your character for 10 minutes. | |||||
| Light Missile (edit) | Light Missile | Light_Missile | Heal | 10 | 0 | 70 | no | 7.5 | Shoots a light projectile that heals players it passes by. | 20 Base Damage | 35% Magic | Heals the target Projectile pierces through targets | ||
| Lightning (edit) | Lightning | Lightning | Energy | 25 | 0 | 100 | no | 10 | Casts a 3x3 round area energy spell that damages enemies. | 30 Base Damage | 40% Magic | Area: 1 radius | ||
| Magic Burn (edit) | Magic Burn | Magic_Burn | Hex | 0 | 0 | 0 | no | 2 | 1 Base Damage | 50% Magic | ||||
| Magic Growth (edit) | Magic Growth | Magic_Growth | Earth | 30 | 0 | 375 | no | 15 | Adds maximum health to the affected target for one minute. | +135 Health for 60s Area: 1 radius | ||||
| Magic Wall (edit) | Magic Wall | Magic_Wall | Mystic | 12 | 0 | 175 | no | 15 | Creates a magic impenetrable wall that lasts for 30 seconds. | |||||
| Mana Shield (edit) | Mana Shield | Mana_Shield | Defense | 15 | 0 | 20 | no | 15 | Soak incoming damage through mana for 30 seconds. When doing so, all damage is doubled. | |||||
| Overwhelm (edit) | Overwhelm | Overwhelm | Physical | 0 | 0 | 0 | no | 2.5 | 15 Base Damage | 20% Damage | Area: 1 radius | |||
| Paralyzing Aura (edit) | Paralyzing Aura | Paralyzing_Aura | Hex | 0 | 0 | 0 | no | 10 | Increases your Damage | +25 Damage for 10s | ||||
| Precise Shot (edit) | Precise Shot | Precise_Shot | Arrow | 5 | 10 | 40 | no | 2.5 | Shoots an arrow projectile that damages on impact. | 15 Base Damage | 30% Magic | 20% Damage | Projectile pierces through targets | |
| Quick Attack (edit) | Quick Attack | Quick_Attack | Mystic | 6 | 35 | 70 | no | 10 | Increases your Attack Speed by 7 for 4 seconds. | +7 Attack Speed for 4s | ||||
| Rock Throw (edit) | Rock Throw | Rock_Throw | Earth | 15 | 0 | 85 | no | 10 | Shoots a projectile that on impact creates an earth spell in a round area of 1x1 that damages and slows enemies. | 30 Base Damage | 45% Magic | -15 Movement Speed for 5s Area: 1 radius | ||
| Shield Block (edit) | Shield Block | Shield_Block | Defense | 2 | 10 | 50 | no | 15 | Creates a magic shield equals to twice your current Defense, capped at 100. | |||||
| Slow (edit) | Slow | Slow | Time | 35 | 0 | 250 | no | 20 | Reduces target Move Speed by 25 for 5 seconds. | -25 Movement Speed for 5s Area: 1 radius | ||||
| Starlight (edit) | Starlight | Starlight | Light | 6 | 0 | 75 | no | 7.5 | Conjures a big light that attaches to your character for 10 minutes. | |||||
| Steel Burn (edit) | Steel Burn | Steel_Burn | HexBlade | 0 | 0 | 0 | no | 2 | 1 Base Damage | 50% Magic | ||||
| Summon Death (edit) | Summon Death | Summon_Death | Death | 25 | 0 | 2500 | yes | 15 | Summons a Pestilence Stinger that lasts for 30 seconds on target location. | |||||
| Summon Nature (edit) | Summon Nature | Summon_Nature | Earth | 20 | 0 | 175 | no | 15 | Summons an Aggressive Bear that lasts for 30 seconds on target location. | |||||
| Summon Rat (edit) | Summon Rat | Summon_Rat | Earth | 1 | 0 | 35 | no | 7.5 | Summons an Aggressive Rat that lasts for 30 seconds on target location. | |||||
| Surge (edit) | Surge | Surge | Holy | 0 | 0 | 125 | no | 10 | Monsters around a 2x2 area will be blind towards you, searching other targets. | 10 Base Damage | 30% Magic | Area: 2 radius | ||
| Taunt (edit) | Taunt | Taunt | Conjure | 1 | 0 | 25 | yes | 2.5 | Monsters around a 2x2 area will target you. Casting this spell consecutevily will create the opposite effect. This spell can be cast using health. | 5 Base Damage | Area: 2 radius | |||
| Template:SpellEntry (edit) | SpellEntry | SpellEntry | 0 | 0 | no | |||||||||
| Thrash (edit) | Thrash | Thrash | Physical | 0 | 0 | 125 | yes | 10 | Jump towards target location, dealing physical damage, slowing targets and taunting them. This spell can be cast using health. The cost of this spell is lowered based on your ability. | 15 Base Damage | 20% Damage | -15 Movement Speed for 5s Teleports the caster | ||
| Vampiric Bite (edit) | Vampiric Bite | Vampiric_Bite | Death | 0 | 0 | 500 | yes | 10 | Jump towards target location, dealing death damage, slowing targets and leeching life. This spell can be cast using health. | 20 Base Damage | 50% Magic | 5% Damage | -15 Movement Speed for 5s Teleports the caster | |
| Water Pillar (edit) | Water Pillar | Water_Pillar | Water | 30 | 0 | 250 | no | 20 | Casts a 2x2 square area water spell that damages enemies and heals players. | 35 Base Damage | 50% Magic | Heals the target Area: 1 square | ||
| Water Wave (edit) | Water Wave | Water_Wave | Water | 15 | 0 | 100 | no | 10 | Conjures a large wave that damages enemies and knocks them back if they're not too big. | 25 Base Damage | 40% Magic | Pushes targets away Projectile pierces through targets | ||
| Windfall (edit) | Windfall | Windfall | Heal | 0 | 0 | 175 | no | 7.5 | Casts a 2x2 round area heal spell that heals players. | 25 Base Damage | 45% Magic | Heals the target Area: 1 radius |